WiiEngine v1.0

September 4th, 2008

Posted by The_Wii_Nes_Boy

http://www.nes-hacks.com/wp-content/uploads/2008/09/wiiengine.png

Hermes, the homebrew developer of “GuitarFun” have released a PCEngine/TurboGrafx16 emulator for the Wii

Hello

Here I am presenting an emulator of PCEngine ported from the version I made for GP2X, gp2xengine, with a few things improved:

– Supports roms in format. Pce or compressed. Bz2 (the program can compress this format, pressing a button). Zip
– Supports ISOs and a special file,. Toc which contains a description of all tracks of audio data. In other words: my emulator supports audio as well (which may be in formats. WAV or. OGG) or discs with multiple tracks of data.
– I have prepared a utility to you cree file. Toc and tracks data format. Iso formato.ogg and audio from a CD-ROM image as a CUE / BIN
– It supports up to four Wiimote and you can configure the buttons to add or autofire exchange, for example
– You can save the state complete a game and retrieve it later to continue playing. The saves are compressed to minimize space
– It can capture a frame format. Bmp and then view it from the same Wii or export it to the PC to portray a good death XD, a score achieved or any curiosity. When entering a rom the meter is set to 0 and go to number catches in succession.

On the stand CDROM, for example, dracula X is reduced its size from 506MB of. Bin by just 63 MB iso / ogg.
We recommend that you read the readme.txt, especially how to create files. Toc (though the utility will create all the bincuesplit automatically, if you have the game on CD-ROM image format BIN / CUE.
I hope you like;)

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