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	<title>Comments on: Snes9x 1.43 Emulator for Wii &#038; GC</title>
	<atom:link href="http://www.nes-hacks.com/snes9x-143-emulator-for-wii-gc/467/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.nes-hacks.com/snes9x-143-emulator-for-wii-gc/467/</link>
	<description>Wii / DS Hacking</description>
	<pubDate>Sat, 22 Nov 2008 05:16:51 +0000</pubDate>
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		<title>By: noobwii</title>
		<link>http://www.nes-hacks.com/snes9x-143-emulator-for-wii-gc/467/#comment-310</link>
		<dc:creator>noobwii</dc:creator>
		<pubDate>Tue, 08 Jul 2008 20:21:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.nes-hacks.com/?p=467#comment-310</guid>
		<description>I can't figure out what file type the roms need to be...It doesn't seem to be .smc or .srm...What is it?</description>
		<content:encoded><![CDATA[<p>I can&#8217;t figure out what file type the roms need to be&#8230;It doesn&#8217;t seem to be .smc or .srm&#8230;What is it?</p>
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		<title>By: xlom</title>
		<link>http://www.nes-hacks.com/snes9x-143-emulator-for-wii-gc/467/#comment-257</link>
		<dc:creator>xlom</dc:creator>
		<pubDate>Sat, 28 Jun 2008 07:18:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.nes-hacks.com/?p=467#comment-257</guid>
		<description>The sound being screwy is more likely cause by using the far inferior sound emulation that snes9x has when compared to zsnes. Not sure why that one's never ported.</description>
		<content:encoded><![CDATA[<p>The sound being screwy is more likely cause by using the far inferior sound emulation that snes9x has when compared to zsnes. Not sure why that one&#8217;s never ported.</p>
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		<title>By: Sunforger</title>
		<link>http://www.nes-hacks.com/snes9x-143-emulator-for-wii-gc/467/#comment-251</link>
		<dc:creator>Sunforger</dc:creator>
		<pubDate>Fri, 27 Jun 2008 00:41:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.nes-hacks.com/?p=467#comment-251</guid>
		<description>Ahhh, good call, thanks.

Yeah, figured it wouldn't be better than the others, seeing as how I can run everything I've tried full speed.

Was wondering if it had frame skip and was just wanting to check it out.

Also, the sound on like Secret of Mana is kinda screwey on lopst, but not intolerable.</description>
		<content:encoded><![CDATA[<p>Ahhh, good call, thanks.</p>
<p>Yeah, figured it wouldn&#8217;t be better than the others, seeing as how I can run everything I&#8217;ve tried full speed.</p>
<p>Was wondering if it had frame skip and was just wanting to check it out.</p>
<p>Also, the sound on like Secret of Mana is kinda screwey on lopst, but not intolerable.</p>
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		<title>By: Johnny Nitro</title>
		<link>http://www.nes-hacks.com/snes9x-143-emulator-for-wii-gc/467/#comment-250</link>
		<dc:creator>Johnny Nitro</dc:creator>
		<pubDate>Thu, 26 Jun 2008 20:52:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.nes-hacks.com/?p=467#comment-250</guid>
		<description>rename it to boot.dol or boot.elf and just copy your ICON.png and XML file to the same folder. Youre all set. Its probably not better than the LoPsT version IMO</description>
		<content:encoded><![CDATA[<p>rename it to boot.dol or boot.elf and just copy your ICON.png and XML file to the same folder. Youre all set. Its probably not better than the LoPsT version IMO</p>
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		<title>By: Sunforger</title>
		<link>http://www.nes-hacks.com/snes9x-143-emulator-for-wii-gc/467/#comment-248</link>
		<dc:creator>Sunforger</dc:creator>
		<pubDate>Thu, 26 Jun 2008 13:20:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.nes-hacks.com/?p=467#comment-248</guid>
		<description>Well, I wouldn't even bother.
It just has double zipped files and no .xml or .png to go with it.
The channel won't even recognize that it's on the card.
I made my own .xml (just converted it from another) and converted an existing .png to go with it... nothin'
Cant think of what else to do.

If the channel wont recognize the .elf or .dol file, guess then that there is another way to load it..
Maybe they made it for AR load method.... &#60;--- OLD</description>
		<content:encoded><![CDATA[<p>Well, I wouldn&#8217;t even bother.<br />
It just has double zipped files and no .xml or .png to go with it.<br />
The channel won&#8217;t even recognize that it&#8217;s on the card.<br />
I made my own .xml (just converted it from another) and converted an existing .png to go with it&#8230; nothin&#8217;<br />
Cant think of what else to do.</p>
<p>If the channel wont recognize the .elf or .dol file, guess then that there is another way to load it..<br />
Maybe they made it for AR load method&#8230;. &lt;&#8212; OLD</p>
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