Snes9x 1.43 Emulator for Wii & GC
June 25th, 2008
Posted by king_td
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An updated version of SnesGX is out for the Wii. It is a port of the Snes9x 1.43 emulator to the Nintendo Gamecube and Wii. Notice that this is not the same as the LoPsT version but it should be very similar.
Features
* Four player support
* Mode 7, Super FX, SDD1, SRTC, SA-1, DSP1, DSP2 support
* Partial DSP4 supportGamecube Features
* Read files from DVD, SD Gecko.
* Supports snes, zip files.
* Save SRAM and State files to Memory Card or SD Gecko.Wii Features
* Read games or write SRAM and State files to the WiiSD, Memory Card, or SD Gecko.
Well, I wouldn’t even bother.
It just has double zipped files and no .xml or .png to go with it.
The channel won’t even recognize that it’s on the card.
I made my own .xml (just converted it from another) and converted an existing .png to go with it… nothin’
Cant think of what else to do.
If the channel wont recognize the .elf or .dol file, guess then that there is another way to load it..
Maybe they made it for AR load method…. <— OLD
rename it to boot.dol or boot.elf and just copy your ICON.png and XML file to the same folder. Youre all set. Its probably not better than the LoPsT version IMO
Ahhh, good call, thanks.
Yeah, figured it wouldn’t be better than the others, seeing as how I can run everything I’ve tried full speed.
Was wondering if it had frame skip and was just wanting to check it out.
Also, the sound on like Secret of Mana is kinda screwey on lopst, but not intolerable.
The sound being screwy is more likely cause by using the far inferior sound emulation that snes9x has when compared to zsnes. Not sure why that one’s never ported.
I can’t figure out what file type the roms need to be…It doesn’t seem to be .smc or .srm…What is it?