Gecko OS v1.07

September 17th, 2008

Posted by The_Wii_Nes_Boy

http://www.nes-hacks.com/wp-content/uploads/2008/07/gecko-os.gif

A new version of GeckoOS have been released to the public

CHANGES
1. USB Gecko Rebooter with Master hook!
2. Universal System Menu rebooter options!

What is Rebooter?

This is pure USB Gecko awesomeness, What this does is reboots the console but with a ‘Master Hook’ enabled. Which means you can use WiiRD just about anywhere, including the system menu itself for remote debugging, downloading, testing patches or in any games.

If you are a cheat code hacker, master hook will stay alive when your game is loaded so you can remote debug any game that wasn’t possible with GeckoOS normal loader. We have even created a silent loader which will also boot all Multi DOL games like Red Steal and house of the dead 2/3 which was not possible before!.

Exta Rebooter Options: (Can be used even if no USB Gecko)

1. Boot into Recovery Diagnostics mode (Boots Nintendo Diagnostic DVD’s)
2. Boot all Import Games (Wii & Gamecube) (no modchip required!) As an added bonus our patch detects the game inserted and will patch the correct TV mode. All DVD update checks will be removed when this is selected.
3. Skip Button check - Just skips the A button check.
4. No Copy flag. With this enabled, you can now copy your protected Wii save games (SSBB etc) to SD card in the system menu as you would any other save!

As an added bonus for None USB Gecko users i’ve added ocarina to work with rebooter. Just make sure its enabled in the ‘config’ menu like before

Rebooter uses progressive scan patching so will work on all regions and versions System Menu 3.2 and 3.3

Again we didn’t have time to add Ocarina / WiiRD to Gamecube mode, but we know how now so expect to see this very soon.

Some Gargon:
———–

All patches, multi dol loader, rebooter and game detection / TV Mode stub is all original code written by myself (Nuke) and kenobi in pure PPC asm, the USB Gecko master hook is the same USB Gecko server used in GeckoOS, so WiiRD, Cheats etc work with rebooter without modifications.

No IOS or other NAND hacks are used in the program

For developers - Our detection code and stub is locatated at 81700000 with the server at 80001800 which will be activated when a Game is inserted and Game ID read, TV Mode is switched in this code also. The Multi DOl loader is at 80001000 and this patches the menu to keep Hooks alive when Game Dol’s are reloaded, i.e main.dol is overwritten by redsteel.dol etc.

The system menu is located in memory at 0×81330000, you can dump this in WiiRD.

One final note, I noticed sometimes the patches are not fully wiped from memory even when hard reset, if this happens just eject the game and power off for a few minutes.

As usual for support visit www.usbgecko.com/forums

SOURCE
DOWNLOAD


4 Comments

  1. Jack on 17.09.2008 at 11:06 (Reply)

    So we can play burnt backup games or no since it says import games

  2. Koji on 18.09.2008 at 00:55 (Reply)

    import != backups

    They are two very different things and that would be why it says one and not the other.

  3. LOL on 18.09.2008 at 08:11 (Reply)

    can i play iso on this …tell me how???

  4. king_td on 18.09.2008 at 10:29 (Reply)

    please refrain from asking about ISO loaders. I will post the news once i get anything. Unless it states that its an ISO loader, It will NOT

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